Tester: spawning gear
Part of Tester commands. If a piece refuses to equip, check
building a character — level, class, proficiency and all four stats are
tested silently.
Items
/item BurningBlade 9 5 0 0 0 0 by name, quality as its own value
/itemid 410309 5 0 0 0 0 by exact id — no ambiguity
Both ask for a +5 super BurningBlade, but only the second reliably gets it. Prefer /itemid
whenever the exact piece matters: names are heavily reused — 35 items are called BurningBlade across
five id blocks, "DragonArmor" names 56 — and /item always takes the first match.
The values, in order
| Value | Means |
|---|---|
| quality | 0–9. /item only; on /itemid it is already the id's last digit. |
| plus | The +N upgrade, 0–9. |
| bless | Damage reduction. Only 0, 1, 3, 5, 7 = 0 / -1 / -3 / -5 / -7% taken. |
| enchant | Flat extra HP, 0–255. |
| gem1 / gem2 | The sockets. 0 empty, 255 an open socket, or a gem number below. |
Quality
Quality is the last digit of the id, and only 5–9 are the real ladder:
| Digit | 5 |
6 |
7 |
8 |
9 |
|---|---|---|---|---|---|
| Tier | Normal | Refined | Unique | Elite | Super |
Digits below 5 are usually a different item, not a worse one. 410301 is a LuckyBlade (the
starter), 410302 a NowbieBlade, 410303+ a BurningBlade. So /item LuckyBlade 5 0 0 0 0 0 turns
410301 into 410305 — a BurningBlade.
Avoid armour at quality 0, 1 or 2. Those pieces have no client artwork: wrong icon, and hovering
can crash you out. Low quality is fine on weapons and garments; for armour stay in 5–9.
Gems
Tens digit picks the family, units digit the tier (1 normal, 2 refined, 3 super).
| Gem | Numbers | Effect (normal / refined / super) |
|---|---|---|
| Phoenix | 1 2 3 |
+5 / 10 / 15% magic attack |
| Dragon | 11 12 13 |
+5 / 10 / 15% physical attack |
| Fury | 21 22 23 |
+5 / 10 / 15% accuracy |
| Rainbow | 31 32 33 |
+10 / 15 / 25% experience |
| Kylin | 41 42 43 |
+50 / 100 / 200% durability |
| Violet | 51 52 53 |
+30 / 50 / 100% weapon-skill experience |
| Moon | 61 62 63 |
+15 / 30 / 50% magic-skill experience |
| Tortoise | 71 72 73 |
-2 / 4 / 6% damage taken |
