DYNASTIES Pre-Alpha

Achievements & Titles

The Achievements panel: the Combat chain complete at 4 of 4, each rung showing its own progress bar

Everything you do in DYNASTIES is already being counted — every beast you fell, every level you climb,
every one of the Marked you hunt down. Achievements turn that quiet tally into named goals, each
with a reward and, at the top of a chain, a title you can wear. It costs you nothing extra: keep
playing the way you like, and the milestones come to you.

How it works

  • You already do the work. Achievements watch things you're doing anyway — no side-quests to accept,
    no menus to manage. Cross a threshold and a message pops: "[Achievement] Adept — reach level 20. +5 Dynasty Tokens."
  • The reward is bound Dynasty Tokens — the same daily Dynasty Tokens you spend at the Dynasty Token shop.
    Each one is a small trickle; the collection is the reward, not any single milestone.
  • Retroactive. Already a veteran? Progress you made before is credited the next time the game checks —
    so a high-level character logs in and immediately banks the milestones they've already earned.
  • Type /ach (or /achievements) any time to open your in-client Achievements panel — every
    category with live progress bars, your earned titles, and a click to wear one. It's server-driven,
    so it always shows your real progress the moment you open it.

The categories (at launch — more join as the season grows)

Category What it tracks The chain
Combat beasts felled (lifetime) Beast-Slayer I → IV (100 · 500 · 2,000 · 10,000)
Progression your level Fledgling · Adept · Veteran · Master · Ascendant (10 · 20 · 60 · 100 · 120)
Hunting distinct Marked rares you've met (any grade counts) Trophy Hunter I → III (1 · 5 · 10)

Titles

The capstone of a chain grants a title — a mark of what you've accomplished (Slayer, Master,
Ascendant, Marked). Titles are recognition, never power.

  • /title — opens the /ach panel at its Titles section, where you click "Wear" on any title.
  • /title <name> — wear one straight from chat (e.g. /title Slayer).
  • /title off — clear it (or click Remove in the panel).

Wearing a title is recorded now; the visible display of it — over your head in the world and on
your public profile — is still being built.

Where the chase is seen

Your standing is public: the Hall of Achievement ranks players by how
many achievements they've earned and shows each one's finest title — a season-long race to be seen.

More categories (PvP, events, the social loops) and a collection log — a bestiary of every beast
felled and every rare met — join the roster as the season grows, along with a full per-player profile
page
. See Leveling & Progression and Daily Rewards for the wider loop.

Last updated 2026-08-31